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Installation

NuGet

The NuGet package x2net can be installed via the Package Manager UI, or by the following Package Manager console command:

PM> Install-Package x2net

The xpiler converts x2 definition files into corresponding C# source code files. So most probably you will want to install the x2net.xpiler package too.

PM> Install-Package x2net.xpiler

.NET Core Global Tool

If you are using .NET Core SDK 2.1 or newer, you may install and run x2net.xpiler as a .NET Core global tool with the following command:

dotnet tool install -g x2net.xpiler.tool

Source

You may clone or download the source code of x2net from its GitHub repository.

Zipped archives containing specific tagged versions of the source code are available in releases.

Unity3D

When you use x2net in Unity3D, you need to activate the conditional compile flag UNITY_WORKAROUND. You should experience no problem using x2net with recent versions of Unit3D running .NET Framework 4.5 or higher.

If you want to use x2net in older versions of Unity3D depending on Mono, then you should activate the conditional compile flag UNITY_MONO too.

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